Order Sprites
Sort sprites by layer/index.
Contributors: LuYifei2011
Scripts
Ordering
define Order Sprite by (z position :: custom-arg) // Check "Run without screen refresh" set [i v] to (1) repeat until <not <(z position :: custom-arg) < (item (i) of [Z ORDER v])>> change [i v] by (1) end insert (z position :: custom-arg) at (i) of [Z ORDER v] go [forward v] ((i) - (1)) layers when I receive [Order Sprites v] Order Sprite by () :: custom // The smaller the value, the higher the layer
Main loop
when flag clicked forever delete all of [Z ORDER v] broadcast [Order Sprites v] end
Variables / Lists
| Name | Type | Scope |
|---|---|---|
Z ORDER | List | Global |
i | Variable | Sprite |